In addition to combat, the game also features some platform game elements, as well as a system of upgrades to unlock new moves, abilities, and perks, which can be purchased with gears, an in-game currency earned in combat or by exploring levels. Each division is based on a particular musical style, and Chai engages in boss battles at various points. The game takes place across multiple linear stages, representing various divisions of the antagonist corporation. In addition to the beat-em-up action mechanics, there are also rhythm-based minigame elements where players repeat cues in a call-and-response fashion, or press buttons in rhythmic sequence based on on-screen cues. A parry move allows players to cancel enemy attacks by pressing the button at the exact moment of attacks. Attacking on rhythm is not required, as actions automatically sync up with the music, but by timing the button presses right the players are rewarded with higher damage output and timing-based combo finishers deal additional damage. Hi-Fi Rush is a rhythm-action game where the protagonist Chai, his enemies, and parts of the environment move to the beat. The game received generally favorable reviews upon release from critics, who praised its visual style, art direction, humor, characters, and combat, though some noted its repetition, level design, and limited soundtrack. Hi-Fi Rush includes licensed music from bands such as The Black Keys and Nine Inch Nails. Labelled a "defect" and hunted by the corporation that transformed him, Chai bands together with new friends to defeat the company's executives and put a stop to their plans. The game follows self-proclaimed "future rock star" Chai (voiced by Robbie Daymond in English and Hiro Shimono in Japanese), whose music player is accidentally embedded in his chest during experimental cybernetic surgery, allowing him to rhythmically fight and re-perceive the world through environmental synesthesia. It was announced on Januand released worldwide the same day. Hi-Fi Rush is a rhythm-based action game developed by Tango Gameworks and published by Bethesda Softworks for the Windows and Xbox Series X/S platforms. For those who mastered their timing and are ready to dash attack into a risky situation in order to keep that Rhythm Meter up.Action, rhythm, beat 'em up, hack and slash If your Rhythm Meter drops to rank D it's an instant defeat. NOTE: This difficulty level is only available after completing the main story on any save file, after which it will become available for every save file. You'll need to effectively use all of your skills, be active, and have great timing to make it through this! A good bit of challenge and testing of your abilities.įor those looking to put their souls of rhythm and thirst for the fight at the top. Feel you can handle both? This is where you should start. Hi-Fi RUSH combines rhythm timing with high speed action. Just in case, in this mode Auto-Action can be enabled. Have a sense of rhythm, but not quite sure of your action game skills? As long as you stay on beat, you should be able to go up against challenges and come out on top. Received Damage: Low with increased Health drops.Enemy Health: Low with reduced Stun Gauges.Struggle with high speed action games or is keeping the beat not your thing? This mode eases the margin for error on timed actions, softens enemies, and allows you to turn on Auto-Action mode. There is a total of five difficulty levels in the game, and all of them are available from the start with the exception of Rhythm Master, being unlocked after finishing the main story once.ĭifficulty Selection Descriptions Easy Additionally, after finishing the main story, the player can select a difficulty for each level on the level select, with each level having separate high scores for each difficulty. Difficulty can later be changed in-game in Options > Gameplay > Other Settings > Difficulty Level, though doing so will restart the player at their most recent checkpoint, losing all unsaved progress. When starting a new game file from the title screen, the player is prompted to select one of the available difficulties to start the game with. Generally, the difficulty level alters the rhythm timing, enemy health, and received damage. As it implies, the difficulty of the game is separated into different segments that can either challenge players or make things easier for them. Hi-Fi Rush contains several different difficulty levels for the game.
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